<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>ZenBrains &#187; Sin categoria</title>
	<atom:link href="http://www.zenbrains.com/blog/en/category/sincategoria/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.zenbrains.com/blog</link>
	<description>IPhone Development Team</description>
	<lastBuildDate>Tue, 17 May 2011 21:06:43 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.1.2</generator>
		<item>
		<title>OpenFeint and a free App a day</title>
		<link>http://www.zenbrains.com/blog/en/2010/09/openfeint-nos-acerca-una-app-gratuita-al-dia/</link>
		<comments>http://www.zenbrains.com/blog/en/2010/09/openfeint-nos-acerca-una-app-gratuita-al-dia/#comments</comments>
		<pubDate>Sat, 11 Sep 2010 07:00:55 +0000</pubDate>
		<dc:creator>Marcos</dc:creator>
				<category><![CDATA[Apps]]></category>
		<category><![CDATA[juegos]]></category>
		<category><![CDATA[Sin categoria]]></category>
		<category><![CDATA[applicaciones]]></category>
		<category><![CDATA[appstore]]></category>
		<category><![CDATA[games]]></category>

		<guid isPermaLink="false">http://www.zenbrains.com/blog/en/?p=640</guid>
		<description><![CDATA[With the OpenFeint App and his game spotlight, we have in our hands a new free game every day. There are a lot of webs and even apps which allow us to find or be notified when apps get free, for gamer OpentFeint is a must App to have. I have been using it for [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: right; margin-left: 10px;">
			<a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.zenbrains.com%2Fblog%2Fen%2F2010%2F09%2Fopenfeint-nos-acerca-una-app-gratuita-al-dia%2F"><br />
				<img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.zenbrains.com%2Fblog%2Fen%2F2010%2F09%2Fopenfeint-nos-acerca-una-app-gratuita-al-dia%2F&amp;style=normal&amp;service=bit.ly&amp;b=2" height="61" width="50" /><br />
			</a>
		</div>
<p>With the OpenFeint App and his game spotlight, we have in our hands a new free game every day.</p>
<p>There are a lot of webs and even apps which allow us to find or be notified when apps get free, for gamer OpentFeint is a must App to have. I have been using it for a couple of weeks and the first thing i do every morning is to get the free game of the day, I don&#8217;t really have time enough to do more than a quick test of the game but at least I know I&#8217;m not missing the opportunity.</p>
<p>What I like of the OpenFeint system is the achievements and the social face of it, world rankings, friends and all the other options it offers.</p>
<p>We will see if OpenFeint can stand the blow from Apple and his new game center, knowing the guys from the apple it will be very good made and doesn&#8217;t only offers a world ranking but a multiplayer option.</p>
<p><a href="http://itunes.apple.com/us/app/openfeint-game-spotlight/id349406668?mt=8">Get it here</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.zenbrains.com/blog/en/2010/09/openfeint-nos-acerca-una-app-gratuita-al-dia/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Install and configure cocos2d</title>
		<link>http://www.zenbrains.com/blog/en/2010/07/instalar-y-configurar-cocos2d/</link>
		<comments>http://www.zenbrains.com/blog/en/2010/07/instalar-y-configurar-cocos2d/#comments</comments>
		<pubDate>Sat, 24 Jul 2010 23:04:27 +0000</pubDate>
		<dc:creator>Aram Julhakyan</dc:creator>
				<category><![CDATA[Programación]]></category>
		<category><![CDATA[Sin categoria]]></category>
		<category><![CDATA[cocos2d]]></category>
		<category><![CDATA[Objective-C]]></category>

		<guid isPermaLink="false">http://www.zenbrains.com/blog/en/?p=563</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: right; margin-left: 10px;">
			<a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.zenbrains.com%2Fblog%2Fen%2F2010%2F07%2Finstalar-y-configurar-cocos2d%2F"><br />
				<img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.zenbrains.com%2Fblog%2Fen%2F2010%2F07%2Finstalar-y-configurar-cocos2d%2F&amp;style=normal&amp;service=bit.ly&amp;b=2" height="61" width="50" /><br />
			</a>
		</div></p>
]]></content:encoded>
			<wfw:commentRss>http://www.zenbrains.com/blog/en/2010/07/instalar-y-configurar-cocos2d/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>How to get files created in runtime by our application</title>
		<link>http://www.zenbrains.com/blog/en/2010/07/obtener-archivos-creados-en-ejecucion-por-nuestra-aplicacion/</link>
		<comments>http://www.zenbrains.com/blog/en/2010/07/obtener-archivos-creados-en-ejecucion-por-nuestra-aplicacion/#comments</comments>
		<pubDate>Mon, 05 Jul 2010 16:02:20 +0000</pubDate>
		<dc:creator>Marcos</dc:creator>
				<category><![CDATA[Howto]]></category>
		<category><![CDATA[Sin categoria]]></category>
		<category><![CDATA[How_to]]></category>

		<guid isPermaLink="false">http://www.zenbrains.com/blog/en/?p=546</guid>
		<description><![CDATA[In this post we will see how to get files that our application creates during runtime, this can be useful when we need to check that the files is being build properly or when we want to save the database build from the app. To do it we will use Xcode from the window organizer, [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: right; margin-left: 10px;">
			<a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.zenbrains.com%2Fblog%2Fen%2F2010%2F07%2Fobtener-archivos-creados-en-ejecucion-por-nuestra-aplicacion%2F"><br />
				<img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.zenbrains.com%2Fblog%2Fen%2F2010%2F07%2Fobtener-archivos-creados-en-ejecucion-por-nuestra-aplicacion%2F&amp;style=normal&amp;service=bit.ly&amp;b=2" height="61" width="50" /><br />
			</a>
		</div>
<p>In this post we will see how to get files that our application creates during runtime, this can be useful when we need to check that the files is being build properly or when we want to save the database build from the app.</p>
<p>To do it we will use Xcode from the window organizer, you can open it from the view menu. In the organizer and with your iPhone plug in, we will have access to our applications folders. Find your application and click in the triangle to see its content.</p>
<p>Now we should be seeing the common package icon.</p>
<p><a href="http://www.zenbrains.com/blog/wp-content/uploads/2010/07/appData.png"><img src="http://www.zenbrains.com/blog/wp-content/uploads/2010/07/appData.png" alt="" title="appData" width="455" height="186" class="aligncenter size-full wp-image-557" /></a></p>
<p>Now, we only need to drag the icon to the desktop and we will get a folder with the content of the folders <em>Documents</em>, <em>Library</em> and <em>tmp</em> from our application.</p>
<p><a href="http://www.zenbrains.com/blog/wp-content/uploads/2010/07/foldersApp.png"><img src="http://www.zenbrains.com/blog/wp-content/uploads/2010/07/foldersApp.png" alt="" title="foldersApp" width="424" height="217" class="aligncenter size-full wp-image-558" /></a></p>
<p>With this and the earlier post, we can access to any file created during runtime of oir applications.</p>
<p>Other important thing to know is that if we do any changes in this folder and drag it back to the application in the organizer window we will be able to put in our application sandbox any file to use it in runtime.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.zenbrains.com/blog/en/2010/07/obtener-archivos-creados-en-ejecucion-por-nuestra-aplicacion/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>(Español) Enviando emails desde nuestras aplicaciones iPhone con Objective-C</title>
		<link>http://www.zenbrains.com/blog/en/2010/06/enviando-emails-desde-nuestras-aplicaciones-iphone-con-objective-c/</link>
		<comments>http://www.zenbrains.com/blog/en/2010/06/enviando-emails-desde-nuestras-aplicaciones-iphone-con-objective-c/#comments</comments>
		<pubDate>Wed, 09 Jun 2010 14:47:16 +0000</pubDate>
		<dc:creator>Aram Julhakyan</dc:creator>
				<category><![CDATA[Howto]]></category>
		<category><![CDATA[Programación]]></category>
		<category><![CDATA[Sin categoria]]></category>
		<category><![CDATA[Mail]]></category>
		<category><![CDATA[Objective-C]]></category>

		<guid isPermaLink="false">http://www.zenbrains.com/blog/en/?p=500</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: right; margin-left: 10px;">
			<a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.zenbrains.com%2Fblog%2Fen%2F2010%2F06%2Fenviando-emails-desde-nuestras-aplicaciones-iphone-con-objective-c%2F"><br />
				<img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.zenbrains.com%2Fblog%2Fen%2F2010%2F06%2Fenviando-emails-desde-nuestras-aplicaciones-iphone-con-objective-c%2F&amp;style=normal&amp;service=bit.ly&amp;b=2" height="61" width="50" /><br />
			</a>
		</div></p>
]]></content:encoded>
			<wfw:commentRss>http://www.zenbrains.com/blog/en/2010/06/enviando-emails-desde-nuestras-aplicaciones-iphone-con-objective-c/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
	</channel>
</rss>

